Fable 2 Review: Meh

November 6th, 2008 Comments

I almost never purchase games the day they come out, and for good reason! The hype machine around most of these games is so big now that it’s hard to tell the crap from the gold. I personally don’t like throwing $60 out the window and for whatever reason I just don’t rent games much anymore. But regardless of this, I went out and purchased Fable 2 for the Xbox 360 the day it was released. Yet, once again the hype engine overpromised and underdelivered.

I didn’t play Fable 1, so I wasn’t fully sure what to expect. Fable 2 is a cool game. It’s an Action/RPG game much in the style of the Zelda series. The main difference with Fable however is that it takes the Zelda ideas and throws the ability to do bad things into the mix and kicks everything up to a much more adult level. Oh and you have a dog that helps you dig holes in the ground and occasionally finishes off an enemy.

The game has a fun graphical style, but it doesn’t feel all that “next generation” to me as Metal Gear Solid 4 did. There are plenty of glitches graphically. Leaving the menu system normally reveals this, as the screen looks as if its at some 8-bit console resolution for a few seconds.

The music is forgetable. I literally can’t recall a single song in my head. Yet I can almost transcribe music from many of the Final Fantasy and Zelda games from memory. It’s not bad, just nothing memorable.

The play control is pretty damn good. I was wary of the simplified combat, but then I remember that is exactly what Zelda had and it worked perfectly. Jumping, as in Zelda is generally only when you’re at an edge/trigger point.

So with those things being good about the game what is weak? LOTS! I don’t think any major gaming publication has covered this well. I guess they were paid off. Big shock there.

Flaws:

  1. Bugs, bugs bugs. I feel very honestly that this game was pushed out before it was done. Another 3 months and it could have rocked. There are parts that simply aren’t play tested, aren’t smoothed out and stick out horridly. In any other game these could be acceptable, but this was supposed to be one of the biggest games ever. Hype machine wins.
  2. Co-Op play is a hack: I don’t know what they were thinking. Co-Op play is stupid, useless and broken. You find your friends and join in as a henchman. You can see their character but they can’t see yours. You run around and kill stuff even faster than before. Oh, and the camera goes fixed-angle. If the entire game was like this it would be an outright bad game.
  3. It is too easy! : First, there is zero consequence to dying. There are no ‘lives’, no ‘continue’ button you have to hit, and no resetting to the beginning of a section. When you die, you fall over for a second… lose a bit of experience (5% of unused experience?)  and then come back with full life and keep hacking away. I think you a chance of having a ‘scar’ too, but who cares?

    On top of that, there is zero challenge. No enemies except trolls (only 3 or so of in the game) have difficult timing. None of them have special attacks that matter, and the AI might have been better on a NES system. This is 2008, the enemies need to work together, react, have tactics, use the environment and generally make you hate them. I’d say that this was one of the easiest games I’ve ever played

  4. The dog was useless: I felt a bigger connection with my horse in SotC, or with my Blob in “A Boy and His Blob” from 20 years ago. The dog did nothing for me. There were no quests related to him. He couldn’t die, so you never cared to defend him. He just found random treasure. He was useless in battle. Getting him to do tricks wasn’t fun. I had more fun with a tamagotchi or neopet.
  5. The economy got broke really quick: Once you found out how to make a bit of money chopping wood, and you bought a few places you were set.
  6. They introduced MMO style grinding: The endgame stuff was all MMO style grinding. Who cared about getting 1,000,000 gold to buy the castle. Nothing happened when you did. You didn’t have to defend it or anything. Even with a broken economy 1,000,000 gold was a lot to get and very pointless. Negative points to any single player game that does this.
  7. The plot sucked: The guys at work told me that I shouldn’t have expected a great plot from this. Zelda’s plot was simple so maybe I should cut it some slack, but as soon as I heard “choice” in a game I thought of the choices having as much bearing on the game as they did in Chronotrigger. Yet, no. The “end game” choice that you make is silly and there’s only one sane choice of the three. While I don’t want to spoil it for anyone, the plot is EXACTLY what they lady at the beginning tells you. Go find three ‘heros’, and beat the bad guy. That’s it.
  8. Love is stupid: Even though as far as I remember Zelda and Link never got their groove on, I always felt a strong draw towards finding the princess. Yet in this game, getting married to a random villager takes all of 5 minutes, and has little bearing on the game. Yea, they give you stuff. Whatever. I felt nothing in the relationship. Zero depth.
  9. You can’t sacrifice children: At one point in the game you can sacrifice people to an evil temple. Yet you can’t take the children there. Blah. If I am able to play evil in the game I want to be able to be SUPER evil.
  10. No Blood: I’m not expecting a gory game, but its just cool to see a bit of splatter here and there, even if just to illustrate the type of weapon I use.
  11. Magic was boring: I found the entire magic system to bore me. I used “Fire” for the entire game, and it was generally wear compared to my sword, slow, and a liability. I tried some of the other abilities but there was nothing inventive there.
  12. The inventory menus sucked: Nuff said. Taking potions took forever. The ‘clothing’ system was a joke. Play tested? I think not.
  13. Zero consequence: No matter how many villagers I slaughtered, or what I did… the world kept going. The people of Albion must breed like rabbits, because there were always more to kill. They never amassed against me to draw and quarter me. They actually were just a bit resentful or a bit scared. It didn’t feel like the lord of death had entered the room and was about to end them if they stopped facing perfectly North, or if I forgot which was North was. In Grand Theft Auto the police WILL end you if you act up too much. That’s part of the fun.
  14. Too short: I can’t remember the last game I beat this fast. Seriously.

They however did a few really cool things right:

  1. The world around you: You could hear the world around you. Not as in creatures and stuff, but you can turn it on so that you hear every other person playing the game nearby you over XBL! It made a single player game into a cool multiplayer situation, like you were sitting in a room with 100 friends all playing the same sections. Very cool. Very fun.
  2. Debauchery and wrongness: I wasn’t a “good” guy in the game. I cheated on my wife. I had two wifes. I had threesomes with hookers, no condoms. I think one was a man. I got STDs (I wish there was some consequence from this asides from just the number. Shouldn’t i go blind or at least spread them back to my wife?). I dugg up a lady’s body parts from graves for her sick lover. He raised her from the dead and she fell in love with me. I married her, had sex, had a child, and then since she was a bitch I sacrificed her to the Temple of Shadows. Fun stuff. And then I came back to my normal family and acted like nothing was wrong. Oh, and I killed a few hundred villagers because there didn’t jump when I walked by. And the guards too. In fact, why did I “save the world” asides from to save my own ass. If I was really evil I’d have simply taken over and pulled the switch myself.
  3. Just Fun: Despite being a broken game on many levels, it was pretty fun and I did play all the way through.

Overall, it wasn’t the 10/10 A++ game that many places had billed it was. It was a 7.5/10. This isn’t the new Zelda. This isn’t the new Chronotrigger. My number 1 place to kill hookers is still Liberty City. And if i want good roleplaying storyline there is still always Baldur’s Gate. Well worth playing, but nothing like they said it would be.

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Macbook Pro headphone amp noise

November 19th, 2007 Comments

There’s a few little things that I do dislike about my Macbook Pro.

First of all, it gets hot. Insanely hot. I got a Marware wrist guard for it, which has made typing bearable on it. A must have if you have a MBP imho. It blends in to the color, protects it from my watch, and prevents the frying of my hands.

But my new problem with it is that the headphone amplifier simply sucks. I understand it’s a laptop, and that it’s not meant to be a Grace or Grado headphone amp, but there’s some really horrid ~18kHz ringing that I head when using earbuds in it. It’s not present in my larger headphones that I have noticed, but maybe the difference in impedance is doing something to block that. I’m impressed that it can drive as loud as possible, but the self noise from it being in the laptop is driving me a bit batty. Oh well. Maybe it’s a reason to get an Apogee Duet to take with me.

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Migrating to wordpress

November 19th, 2007 Comments

I am working on migrating to WordPress. Everything (soon) will simply be at http://whatisnoise.com
It’s not that I specifically dislike Blogger, but I just feel that there’s more I can do with WordPress. I am worried that running it on my own server (a dreamhost server) might not do so well in case it gets slammed by Digg some day, but I’ll see if I can install Squid/Varnish somehow on the Dreamhost server.

So not only will I be blogging better, but I will have a better looking and acting page. Woot.

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Jeff O’Hara’s photos

November 18th, 2007 Comments

At one of the parties surrounding VON/Podcamp, I met Jeff O’Hara. He was carrying around a Nikon D40, and I’m always interested to talk to other Nikon guys to see what glass they have in their bag (and by that I mean lenses). I was tired of shooting, and he didn’t have anything good on him (I think just a kit lens) so I let him borrow my 18-200 VR Nikkor lens.

So he goes off to shoot better photos with it than I could. Me knowing the lens, and also having a camera that costs nearly 4x as much didn’t help me when it came down to skills and having an eye for it.

His photos from Podcamp are pretty good, but also he’s got all of this other photos which are simply great. He got a almost decent one of me even (and a somewhat funny one), and a really funny one of Julia Roy (ok two).

His other photos however are simply great. He’s got a few that I really really like from around what I guess is his home. His ones of flowers rock.

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TechCrunch Boston tonight

November 16th, 2007 Comments

TechCrunch is throwing at party in Boston! If you don’t already have a ticket, it doesn’t matter where it is since its well sold out :) but it’s going to be a great time. I’m debating taking my camera there. It’s a great camera and I can have the chance at the best photos there… but it’s huge and awkward. Oh, how I wish I had a Leica M8. There’s also an afterparty which should be fun and I’m looking forward to.

Now I need to go home soon and get myself pimped out to party :-P

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